A downloadable expansion

Advertising and Antiheroes is a storytelling game where you and your friends create narratives about fascinating, flawed characters working at an advertising agency. Drawing inspiration from lightweight storytelling games like For the Queen and Fiasco, A&A is for fans of prestige dramas like Mad Men and period fiction such as Dorothy Sayers' Murder Must Advertise.

This draft collection presents two new "eras" for the game, created during the second Loose Playbooks game jam. This ashcan release invites your feedback—future versions will include additional eras, and enhanced graphics

Magic Marketers: Grimoires, Guilds, and Goblins

Welcome to a high-fantasy world where magic isn’t mysterious—it’s just another line item on your client’s invoice. Here, you’re not a wizard in a tower; you’re an underpaid, over-caffeinated copywriter at a thaumaturgical ad agency, hustling miracle cures, enchanted widgets, and “ethically-sourced” golem labor.

The '80s - Greed, Gadgets, and Geopolitics

This era plunges players into the decade of excess, defined by a new, assertive conservative political order under Ronald Reagan, rampant consumerism, and the birth of brand identity. The agency's world is that of the "Yuppie"—the young, urban professional whose identity is inextricably linked to their career, their income, and their possessions.

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Advanced Advertising and Antiheroes.pdf 891 kB

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